46 lines
875 B
C#
46 lines
875 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class MetaHumanSpeech2Face : ModuleRules
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{
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public MetaHumanSpeech2Face(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"ControlRig"
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});
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"CoreUObject",
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"Engine",
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"Json",
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"JsonUtilities",
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"NNE",
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"AudioPlatformConfiguration",
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"Projects",
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"Slate",
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"SlateCore",
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"MovieScene",
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"MovieSceneTracks",
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"LevelSequence",
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"AssetRegistry",
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"MetaHumanCore",
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"SignalProcessing",
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"MetaHumanCoreTech",
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});
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if (Target.bBuildEditor == true)
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{
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"ToolMenus",
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"ContentBrowser",
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"UnrealEd"
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});
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}
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}
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}
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