25 lines
642 B
C
25 lines
642 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Editor.h"
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#define UE_API ANIMGRAPH_API
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struct AnimNodeEditModes
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{
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UE_API const static FEditorModeID AnimDynamics;
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UE_API const static FEditorModeID AnimNode;
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UE_API const static FEditorModeID TwoBoneIK;
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UE_API const static FEditorModeID ObserveBone;
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UE_API const static FEditorModeID ModifyBone;
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UE_API const static FEditorModeID Fabrik;
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UE_API const static FEditorModeID CCDIK;
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UE_API const static FEditorModeID PoseDriver;
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UE_API const static FEditorModeID SplineIK;
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UE_API const static FEditorModeID LookAt;
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};
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#undef UE_API
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