17 lines
411 B
C++
17 lines
411 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "AudioMixerCVars.h"
|
|
|
|
#include "HAL/IConsoleManager.h"
|
|
|
|
namespace AudioMixerCVars
|
|
{
|
|
int32 UseRenderScheduler = 0;
|
|
FAutoConsoleVariableRef CVarUseAudioRenderScheduler(
|
|
TEXT("au.UseRenderScheduler"),
|
|
UseRenderScheduler,
|
|
TEXT("Use audio rendering scheduler to handle render dependencies.\n")
|
|
TEXT("0: Disabled, 1: Enabled"),
|
|
ECVF_Default);
|
|
}
|